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1. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
what about mining boosts and those belts that are 1300km wide? some of the roids are 100km apart which means we will have to boost a miner and they warp to it. on the drone miners, especially the rorqual, we siege and strip a roid, then wait 5 ...
- by Mole Guy - at 2016.10.16 19:20:16
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2. Sticky:[November] Introducing the Porpoise - in Upcoming Feature and Change Feedback Center [original thread]
what about mining boosts and those belts that are 1300km wide? some of the roids are 100km apart which means we will have to boost a miner and they warp to it. on the drone miners, especially the rorqual, we siege and strip a roid, then wait 5 ...
- by Mole Guy - at 2016.10.16 19:19:28
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3. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
what about mining boosts and those belts that are 1300km wide? some of the roids are 100km apart which means we will have to boost a miner and they warp to it. on the drone miners, especially the rorqual, we siege and strip a roid, then wait 5 ...
- by Mole Guy - at 2016.10.16 19:18:40
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4. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Tau Cabalander wrote: Mole Guy wrote: scenario: we jump to a new system to ninja mine. i have a rorqual, my friends are in a skiff. before we jump, i put the skiff's in my SMB and they go in cloakies. we get there, they try to switch ships....
- by Mole Guy - at 2016.10.10 10:30:33
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5. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
SpaceTigerCross wrote: I would like a bigger fuel bay! rorqual has plen-T of gas to get around.
- by Mole Guy - at 2016.10.10 10:29:15
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6. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Vald Tegor wrote: Marcus Tedric wrote: I believe we're all missing the point... The Rorqual is NOT supposed to be a mining ship and replace a proper Barge! It's: a Booster; a Compressor; a Hauler; a ship-carrier; a Defender; and it can...
- by Mole Guy - at 2016.10.08 15:49:11
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7. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
13kr1d1 wrote: Mole Guy wrote: scenario: we jump to a new system to ninja mine. i have a rorqual, my friends are in a skiff. before we jump, i put the skiff's in my SMB and they go in cloakies. we get there, they try to switch ships...but t...
- by Mole Guy - at 2016.10.08 04:15:01
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8. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
scenario: we jump to a new system to ninja mine. i have a rorqual, my friends are in a skiff. before we jump, i put the skiff's in my SMB and they go in cloakies. we get there, they try to switch ships...but that doesnt work. now, we have ships s...
- by Mole Guy - at 2016.10.07 17:44:43
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9. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
FT Diomedes wrote: CCP Fozzie wrote: We are interested in hearing what the community thinks about cyno restrictions for ships affected by the P.A.N.I.C. module. We are currently leaning towards allowing cyno lighting and watching closely to ...
- by Mole Guy - at 2016.10.07 17:39:47
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10. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Tanking and Remote Repair Bonuses: +140% Local shield booster repair amount -60% Local shield booster duration -75% Remote shield booster duration and cap use +120% Remote shield booster optimal and falloff range we only get a bonus to cap ...
- by Mole Guy - at 2016.10.06 06:32:07
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11. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
the cargo scan is nice if we were still in 2007 before we could abandon cans and they turn colors. change the name to "its done" and that nullifies a complete bonus on a ship. now we have a definitive time to pull cans and we dont have to try to t...
- by Mole Guy - at 2016.10.06 05:55:53
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12. Sticky:[November] Introducing the Porpoise - in Upcoming Feature and Change Feedback Center [original thread]
love the concept and the use of the primae hull. ship has cool stats. not a ton of ore hold, but for a solo miner, you dont need t2 strippers and crystals to burn out. target roid, and kill. nice for a cruiser sized ship
- by Mole Guy - at 2016.10.05 22:02:22
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13. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Denngarr B'tarn wrote: I'm actually stunned that the 'Extractor' drones are looking as good as they are. I'm all for more drones in the mining belts personally as currently they just aren't worth much (or in case of ice, useless). With the PAN...
- by Mole Guy - at 2016.10.05 21:56:03
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14. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
this is a refreshing post. you guys have it going the right way on the mining side. the porpouse is a cool lil ship! orca changes rule! 5 hammer heads? not, 1 gecko. and the rorqual..holy ****! i dont understand the cargo scanner bonus tho. i...
- by Mole Guy - at 2016.10.05 21:52:05
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15. Sticky:[November] New Sunesis destroyer - in Upcoming Feature and Change Feedback Center [original thread]
its been 9 years and still no progress on the rorqual. promises, promises. and now this? had you put it out AFTER the proposed rorqual changes, id prolly like it. who cares?
- by Mole Guy - at 2016.09.24 19:48:18
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